Lycia Stenson | Game Programmer

Dance Brawler | Lycia Stenson

Dance Brawler

A rhythm game disguised as a fighting game. Inspired by Friday Night Funkin in gameplay and Street Fighter in aesthetic.

This was my final year group project at university. I worked in a team of 7 to develop the game in four months.

As the gameplay programmer I built the note system, featuring various types of notes, and ensuring that the timing of player input and the visual representation of notes matched.

Note Types

  • Single Note - Must be hit as it passes the hit area
  • Hold Note - Has a duration where the button must be held
  • Mash Note - Has a duration where the button must be pressed repeatedly
  • Ghost Note - Fades out as it approaches the hit area
  • Trick Note - Initially in the wrong lane before sliding into the correct lane as they approach the hit area
  • Bomb Note - Must not be hit

I also built the Stance Change system, a gameplay mechanic where the inputs change throughout the song. This starts with D-Pad and changes to Face Buttons, Bumpes/Triggers, and finally all inputs.

© 2025 Lycia Stenson